Scripting

  • LSL Scripting: LSL (Linden Scripting Language) is the programming language used in Second Life. Using LSL, our programmers script objects to make them ‘real’, design games that stress brand messages, and create applications to make the world more ‘useful’ - we call it raising the ‘Utility Quotient’.

  • Middle-ware: Our ‘middle-ware’ expertise allows us to create nifty software using our LSL as well as traditional programming expertise. For instance, our Virtual Visitor Management Suite which collates consumer-behaviour, and other analytics on an external database.

  • Open Source Efforts: Our team is also actively involved in the open source efforts for the Second Life Client side.



 




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